If you're not a fan of reading ), video is embedded in the post, or you can look for it on my channel. The next lvl at 15,000 perk points would last to chest 16. At 12,500 you can just just miss out on the 13th chest (eg score 72,500 points), and save it all for the following week. Hopefully it will be useful for some of you or your friends. Chests beyond lvl 10 grow per below so you can pick where you need to be with the fellowship perk. Needles of the Tempest AW L16 (+24 light range damage) 6. Elvenar Tournament Tips - Preparing for the Gems Tournament - YouTube 2023 Google LLC Everything you need to know to do great in this week's Gems Tournament. Victory Springs AW L16 (+24 light melee damage) 5. All troops unlocked at 3, no shortages in availability 3. There is also some data on the losses, and comparisons with the old version of the tournaments. Because setup is important, here is what was used in this run: 1. Even if that’s not you, you can still get some ideas on how to approach different matchups, measure your own performance there and pick the ones that work best. So it is practically impossible to make a generic advice on specific matchups, but here we will focus on relatively average end-game city (chapter 17). And then there are going to be the other ones )įighting in Elvenar is highly specific to individual city – stage of development, troops unlocked and available, Ancient Wonder levels, temporary / evolving building boosts and so on. they questline is now much more focussed on making it easier, with rewards like standard goods, timeboosters and diamonds, and it's also be more like a tutorail, you get something and then a quest that somewhat needs those rewars or those rewards help you achieve it quicker.It is time to make another Elvenar tutorial video – this time, we’re starting a new series on fighting in the new tournaments as introduced in the Fall of 2020, and we will start with the Marble tournament this time around. We have seen plenty of changes recently that shows they are working hard for it.įor example not to long ago (3-4 months or so?) they overhauled the tech tree for chapter 1-2-3 to make it "quicker", they also overhauled the questline and the tutorail for these chapters. I am pretty sure they see in there data certain player retention patterns thay are trying to adress here. While they never published any specifics, it has been determined that the enemy units more likely to appear in each tourney type are: Marble: Heavy Melee. Here it is: Tournament Requirements Province Progression as of. with this approach it should be more gradual, and each of the T1,2,3 should be leveling about evently. It remains possible to encounter one of each enemy unit type in any tourney battle, there is just a higher likelihood of certain enemy troops. This imbalances your production between T1, T2 and T3 a lot. this way you don't feel holden back, because 1 of your boost is 500% and the other only 200% because you havent got the correct week yet, or because you missed a week because you where sick and now have to wait another 9 weeks for any improvement. The point is that if you play all 9 weeks, you get the same amount of relics, but instead of only getting a boost in production every 9 weeks you now het a more gradual improvement each week.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |